All Consume articles – Page 44
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Executive Interviews
Fabrice Mollier: Access all areas advertising
TF1 may not dominate the French TV industry as it once did, but that isn’t stopping it adopting innovative new ways of advertising, and the approach seems to be working.
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Industry Trends
Streaming video surpasses paid TV subscriptions
The percentage of free or paid streaming video subscribers in the United States has surpassed paid TV subscribers for the first time.
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Industry Trends
The future of mobile video
The mobile video phenomenon continues to grow as user demand for content and consumption surges.
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Industry Trends
Race to digitise sports content as TV stalls
The UK and US are nations of sports fans, with 8 in 10 watching sport at home or on their mobiles, according to a survey of 2,000 people.
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Thought Leadership
What place does virtual reality have in broadcast?
Virtual reality (VR) is a hot topic across the media industry and is already beginning to find traction in areas such as sports broadcasting, says Stan Moote.
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Industry Trends
Increase in online gaming with smartphone adoption
By 2019, half of all internet users in the UK will be playing games digitally at least once a month, according to eMarketer’s first ever UK online gaming forecast.
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Industry Trends
Gaming to become $100bn industry by end 2017
A study has found that revenues from the global digital games market are set to reach the $100 billion milestone by the end of this year.
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Executive Interviews
Tom Bert: Illuminating the future of cinema
Higher brightness, increased lifetime and better resolution are all benefits of laser projection, but does that mean we will we see the last of lamp-based projectors anytime soon?
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Technical Papers
Understanding the diverse needs of subtitle users in a rapidly evolving media landscape
Subtitles as an access service (also known as closed captions) were first broadcast on television in the UK over 35 years ago, using the Teletext system.
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Technical Papers
Managing HDR content production and display device capabilites
Next-generation video technologies include a variety of features – 4K resolution, high frame rates, wide color gamut, and high dynamic range.
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Technical Papers
Avatar-based sign language interpretation for weather forecast and other TV programs
Closed caption and sign language broadcasting are provided with the terrestrial digital television (DTV) services for deaf people in most countries.
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Technical Papers
The impact of subtitle display rate on enjoyment under normal television viewing conditions
The rate of subtitles is often highlighted in subtitling guidelines as an important factor in viewer understanding and enjoyment (2), but no scientific justification is provided.
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Technical Papers
More is more: Investigating attention distribution between the television and second screen applications...
Second screen applications are becoming more and more popular and widespread due to the growing popularity of tablets and smart phones.
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Technical Papers
Bridget: An approach at sustainable and efficient production of second screen media applications
Current second screen applications let users enjoying broadcast programmes access related information on other – typically internet-connected – devices.
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Technical Papers
Timing – small step for developers, giant leap for the media industry
People are using and interacting with an increasing amount of devices, often used simultaneously or combined with more traditional TV viewing.
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Technical Papers
Using metadata to maximise yield and expand inventory in TV – contextual advertising
In the space of the content (video) consumption on an OTT platform (using IPTV, mobile, tablet), showing contextual ads is a currently a function of global attributes only. From the content perspective, typically parameters like the content type, title, genre, language etc. are considered. While from a user profiling standpoint, ...
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Technical Papers
Metadata enriching technology as the key to effective target audience engagement and content monetization
The economy and its way to market its goods and services have been changing over the last decades. With the social transformation and the trend towards a pleasure and leisure oriented society, economic variations and new orientations have been established.