All Create & Produce articles – Page 110
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Technical Papers
A workflow for next generation immersive content
Virtual Reality (VR), Video, and Video games are converging. Movies and games are getting closer, sharing techniques and contents.
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Technical Papers
Managing HDR content production and display device capabilites
Next-generation video technologies include a variety of features – 4K resolution, high frame rates, wide color gamut, and high dynamic range.
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Technical Papers
Visual radio production for sport events
Sport coverage on radio is popular, but has specific requirements: people do other things while listening to radio, so any enhancements to the audio experience must respect this.
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Technical Papers
The art of 3-Dimensional content creation
It is only through the use of screen technologies recently developed for smartphones that VR headsets have become a potential mainstream consumer product.
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Technical Papers
Making audio sound better one square wave at a time
For the past three decades, FM broadcasters have been engaged in what have become known as the “loudness wars”,
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Technical Papers
Improving content interoperability with the DASH content protection exchange format standard
The MPEG-DASH ecosystem is growing quickly, and a significant portion of the content being prepared and delivered is protected content.
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Technical Papers
How AES-67, the new audio-over-IP standard, will bring the convergence of telecommunications, studio audio, and intercom
At the present time, audio technology is leveraging audio over IP technology at the basic network transport level, but is not taking advantage of all the benefits that are possible.
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Technical Papers
Reverse engineering emotions in an immersive audio mix format
A lot has been written about the techniques and methods employed in creating a stereo mix or mix for music.
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Technical Papers
Video translation: Weaving synthetic voices into the multilingual production workflow
The plethora of digital platforms makes information available in a great number of languages, and the expectation of audiences to be able to consume media in their own languages is growing.
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Technical Papers
Creating object-based experiences in the real world
In 2014 BBC R&D presented an IBC paper on object-based broadcasting [1], the representation of media content by a set of individual assets together with metadata describing their relationships and associations, and the abilities to bring these back together again to make new content experiences.
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Technical Papers
VR ecosystem for live distribution
VR represents an entirely new way for consumers to experience video. No longer is the TV viewer or game player a passive participant in the action; VR video simulates the experience of entering the video content itself, with the ability to see a full 360 degrees in any direction.
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Technical Papers
The VRT Sandbox LiveIP experience
The LiveIP project is a practical exploration of the possibilities and opportunities achievable with today’s IP enabled broadcast technology in a live production environment.
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Technical Papers
Integrating non real-time software processes into real-time IP-based production
The move to all-IP production has generated a lot of interest from broadcasters as a means of both saving costs and enabling innovation in production methods.
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Technical Papers
Strategies for deployment of accurate time information using PTP within the all-IP studio
With the advent of distributed systems where every node has a sufficient amount of local resources to perform given tasks partly independently from all other units, reliable and timely data communication became a mandatory requirement together with the need for a common notion of time or at least a method ...
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Technical Papers
Directing attention in 360-degree video
360° video is a special case of virtual reality (VR) in which the audience views a sphere (or near-sphere) of video centred on a single position.
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Technical Papers
Dreamspace: A platform and tools for collaborative virtual production
The film and TV industry is seeking ways of producing audio-visual media that combines the real world, CGI and 3D animation in ever increasing quality but at lower cost.
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Technical Papers
Opening of the Holy Door by Pope Francis
The Centro Televisivo Vaticano (CTV) is the TV broadcasting centre of the Secretariat of Communication of the Holy See and its main goal is to contribute to spreading the universal message of the Pope through the production, distribution and archiving of TV material covering the activities of the Pope and ...
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Technical Papers
Lens metadata: A key link to the production chain and how to capture it
The value of metadata is now completely accepted for archiving and in many areas of production, particularly news, where it is crucial to enabling people to search, find and manage content quickly and easily.