All Create & Produce articles – Page 94
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Whitepaper
Whitepaper: Uncovering dark video data with AI
This whitepaper explores driving better decision-making and unlocking new business possibilities in Media
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Industry Trends
Dangers of front line reporting
Is this the most dangerous time to be a journalist? Industry figures spoke to IBC365 on reporting in a conflict zone, facing threats and the fake news phenomenon.
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Industry Trends
IBC2017 technical papers: Audio
Technical papers on audio presented at IBC2017 included UK startup Salsa Sound, which went on to win the IABM Annual Conference Dragons’ Den competiton earlier this month for its live sports broadcast system.
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Technical Papers
Automatic generation of audio descriptions for sports programs
NHK has developed a means of automatically generating auxiliary audio descriptions from metadata for use in live TV sports programs.
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Technical Papers
Experiments in immersion
Case study: The BBC has over forty VR, 360 video and immersive audio experiments, that teams across the corporation have developed, covering a broad range of topics.
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Industry Trends
SMPTE revitalises strategy as the industry consolidates
As it looks to the future, SMPTE is set to drive revitalisation across Sections, champion standards and reinvigorate its roadmap.
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Industry Trends
Is greater vendor consolidation inevitable?
At IBC2017, industry leaders spoke of the likelihood of consolidation among vendors, but what is driving M&A activity and what will it mean for the industry?
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Video
Video: HBO's Gena Desclos on choosing the right camera
IBC2017: Choosing the right camera for filmmaking is easier and cheaper with digital products offering flexible solutions.
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Industry Trends
Google's vision: AI at "every step" of production
Machine learning (ML) is an integral part of Google’s plans for hosting cloud-based production and delivery tools, according to Jeff Kember, Technical Director for Media in the office of the CTO at Google.
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Video
Video: Reuters CBO & CFO Claudia Palmer
IBC2017: Reuters focusses on audience engagement, newsgathering and delivering reliable journalism to news organisations and audiences globally.
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Industry Trends
Analysis: Why Apple hired former C4 exec Jay Hunt
Apple’s recruitment of former Channel 4 creative boss Jay Hunt is a shot across the bows of both traditional broadcasters and digital rivals, writes Kate Bulkley.
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Industry Trends
Making the grade: The post-production of Blue Planet 2
In the second part of IBC365’s special report on the making of the BBC’s Blue Planet 2, Will Strauss looks at the post-production work that was completed for the returning natural history series.
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Technical Papers
Time-compensated remote production over IP
Moving to use more ‘IP’ in broadcast through innovative and practical methods rather than simply replacing the existing SDI connections with IP ones.
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Technical Papers
Media production: From one-off examples to scalable workflows
Creating tools and workflows for object-based media production
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Technical Papers
Cloud-based IP video production tools
IP networks in video production environments opens up the application of achitectural patterns from enterprise IT to the domain of broadcast and media production.
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Technical Papers
Automatic sound source localisation for object-based audio recording
The ORPHEUS research project aims to invent new workflows for producing, broadcasting and playing back object-oriented audio content.
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Technical Papers
Enhanced next generation audio for live sports broadcast
Sports broadcasters benefit from a more adaptive scenebased audio capture and rendering, commonly referred to as Next Generation Audio (NGA).
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Technical Papers
ORPHEUS audio project
Object-based media is a revolutionary approach for creating and deploying interactive, personalised, scalable and immersive content.
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Technical Papers
Integrating forensic watermarking into adaptive streaming workflow
Forensic watermarking is a process of embedding a unique identifier for each streaming video session into the video content.
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Technical Papers
Immersive VR for live action video
The advent of high-resolution head-mounted displays (HMDs) enables new applications for virtual and augmented reality.