All Virtual Reality articles
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Industry Trends
MWC 2023 Preview: 5G, Sustainability and revenue models
As the telecoms industry convenes in Barcelona for the annual Mobile World Congress (MWC), it has more than a few headaches to resolve, writes Adrian Pennington.
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Industry Trends
The Future of Sports: A broadcast view
The 2022 Media and Entertainment Leader Summit revealed a glimpse into the future of sports broadcasting, with insights from DAZN Group, Eurovision Sport, Synamedia, LaLiga and Adeia, reports Sheryl Hickey.
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Industry Trends
IBC2022: Quality collaboration and incredible innovation for Media, Broadcast and Tech world
IBC has announced that more than 37,000 visitors from 170 countries visited the RAI Amsterdam on 9th-12th September at its first live and in-person show in nearly three years. More than 1,000 exhibitors attended and hailed the four-day show as having “a real sense of energy, positivity and enjoyment,” with ...
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Video
IBC2022 keynote focuses on virtual and augmented reality
IBC2022: Nonny de la Peña, Journalist, Filmmaker, Virtual & Augmented Reality (VR/AR) pioneer & Founder, Emblematic Group, gave the keynote address at IBC2022 in Amsterdam. The virtual reality pioneer discussed the latest developments in virtual and augmented realities and her pioneering work in the field.
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Video
Metaverse explained
IBC2022: At IBC2022 in Amsterdam, Lewis Smithingham, Senior Vice President of Innovation & Creative Solutions at digital-first marketing and advertising services company, Media Monks, explained how technology and connectivity is driving the rise of the metaverse.
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Webinar
On-demand: Virtual production
Join IBC365 on-demand to explore the creative process and the implications for pre- and post- production, the impact on talent, cost, and the key technology considerations for shooting effectively in a virtual world.
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Industry Trends
Behind the Scenes: America's Cup
Even the best laid plans change over time, but most technical installations start with some definite ideas about where and how technology will be used. This was not the case with the 2021 America’s Cup.
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Industry Trends
Behind the Scenes: Evil Genius 2 cinematic trailer
The cinematic trailer for Rebellion Games’ Evil Genius 2 has all the humour and production values of a Disney Pixar movie, but the way it was created couldn’t be further from the traditional studio workflow. Michael Burns goes behind the scenes to find out how world domination was planned and ...
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Executive Interviews
Interview: Roy C Anthony, DNEG
With a roving brief to explore the nexus of technology and art, Roy C Anthony is revelling in his new role as global head of research at DNEG.
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Executive Interviews
Interview: Lucy Cooper, Union VFX
IWD: Union VFX managing director and Access VFX and Animated Women board member Lucy Cooper reflects on running a visual effects facility during Covid times, the outlook for VFX, and what more the industry could do to attract and retain diverse talent.
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Industry Trends
How We Built It: Centroid’s performance capture facility
A new performance capture facility in the heart of Soho means that visual storytellers will be able to combine visual effects and virtual production with world class video and audio post production.
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Executive Interviews
Interview: Ted Schilowitz, Paramount Pictures
Paramount’s resident futurist talks AR and VR, branching narratives, volumetric video and how the pandemic has helped accelerate new ways of working.
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Industry Trends
London Film Festival expands into a virtual world
With coronavirus devastating the international events industry, festivals such as London Film Festival and Venice have had to develop new ways to preview upcoming films and TV shows. But this has also opened the door to exciting new solutions, such as VR broadcast platforms.
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Industry Trends
Nvidia: The metaverse is coming
Jensen Huang, CEO of red-hot computer processing developer Nvidia says the world is entering the age of AI.
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Whitepaper
How to Virtualize Live Production
IBC SHOWCASE: This paper is intended to give an overview of steps taken to virtualize our Ross XPression motion graphics system and how we were able to ultimately achieve success.
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Video
IBC2020 Technical Papers: Creating volumetric content
Technical Papers: Watch presentations by the authors and read their technical papers on creating volumetric content.
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Video
IBC2020 Technical Papers: Enhanced viewing via UHDTV & AR, plus MPEG enablers for richer XR
Technical Papers: Watch a presentation by the authors and read their technical papers on synchronised UHDTV & AR for enhanced viewing and MPEG media enablers for richer XR experiences.