Tech Papers 2021 – Page 5
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Technical Papers
Deep-learning based precoding techniques for next-generation video compression
In this paper, iSIZE proposes deep neural networks as precoding components for current and future codec ecosystems.
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Technical Papers
State-of-the-art of extended reality in 5G networks
In this paper, Nokia Technologies, 2KPN/TNO, and Qualcomm explore use cases, architectural, protocols and codec aspects for XR systems over 5G networks and their state-of-the-art in 3GPP and MPEG standardization organizations.
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Technical Papers
Evaluating the quality of multi-camera video capture and view-point interpolation for 6DoF AR/VR applications
In this paper, Philips Group Innovation presents a quality evaluation approach that uses ray-traced images of artificial scenes.
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Technical Papers
Lessons learnt during one year of commercial volumetric video production
Abstract In June 2018, Fraunhofer HHI together with Studio Babelsberg, ARRI, UFA, and Interlake founded the joint venture Volucap GmbH and opened a commercial volumetric video studio on the film campus of Potsdam Babelsberg. After a testing phase, commercial productions started in November 2018. The core technology for volumetric video ...
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Technical Papers
HIAR/VR for various viewing styles in the future of broadcasting
In this paper, NHK explores how viewing styles will be and what the technology and the R&D strategy is required in the future of broadcasting.
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Technical Papers
Everyday photo-realistic social VR: Communicate and collaborate with an enhanced co-presence and immersion
Abstract While Virtual Reality (VR) retains industry interest, the overall market adoption of VR is still slow. One problem in VR is the social isolation. Many applications are still single user-driven and VR services that do allow the sharing of virtual experiences with others, mostly focus on representing users as ...
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Technical Papers
OMAF4CLOUD: Standards-enabled 360° video creation as a service
In this paper, Nokia Technologies explores OMAF and NBMP standards for an immersive virtual reality experience.
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Technical Papers
The immersive audience experience evaluation toolkit
In this paper, i2 media research explores a new way to measure audience perceptions of impact and value of different immersive experiences.
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Technical Papers
Comparative analysis of real-time multi-view reconstruction of a sign language interpreter
In this paper, Finconns Group, SWISS TXT and more explore
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Technical Papers
4K UHD HDR and immersive audio live streaming 2018 FIFA World Cup Russia for Samsung Smart TVs App
In this paper, Globosat presents the experience, challenges, techniques and results obtained by Globosat, in partnership with Samsung Brazil, with live streaming 56 matches of the 2018 FIFA WORLD CUP in Russia for connected TVs with 4K UHD HDR and immersive audio.
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Technical Papers
A study on the transmission scheme for the advanced ISDB-T and verification by large-scale field experiments in Japan
In this paper, NHK explores the development of advanced terrestrial broadcasting technology to transmit ultra-high-definition television signals.
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Technical Papers
Regional contents in a national DVB-T2 SFN: A novel approach based on DVB-SIS
In this paper, Rai explores a system configuration that benefits from the multiple Physical Layer Pipes (PLP) of DVB-T2.
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Technical Papers
5G media streaming architecture
In this paper, Ericsson, TNO & KPN and Qualcomm join to explore how the new 3GPP 5G Media Service Architecture (5GMSA) supports unicast downlink media distribution and uplink streaming.
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Technical Papers
Full duplex docsis & extended spectrum docsis hold hands to form the 10G cable network of the future
In this paper, ARRIS shows how Hybrid Fibre-Coaxial (HFC) networks are complementary in nature and explains how the XSD technology can use the same node technology.
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Technical Papers
5G for broadcasters – new opportunities for distribution and content
In this paper, the BBC presents the results of the emerging requirements for future 5G deployments.
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Technical Papers
Marconi: towards an integrated, intelligent radio production platform
In this paper, VRT explores integrated tools in audio technology for 21st-century radio production.
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Technical Papers
Flexible virtualisation of radio production and playout
In this paper, Jutel Oy explores virtual browser-based radio production.
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Technical Papers
Evolution of radio services in the era of voice-controlled digital assistants
In this paper, Rai explores the impact of voice-controlled digital assistants on the evolution of radio services.
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Technical Papers
DAB over IP
In this paper, IRT explores DAB and IP as technical solutions for radio streaming.
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Technical Papers
Advanced video compression and rendering for highly immersive 8K+ applications
In this paper, Spin Digital Video Technologies, PSNC and Ars Electronica Futurelab join to explore a set of tools designed to simplify the distribution, playback and adaptation of high-quality immersive content for new immersive environments.