All Technical papers articles – Page 2
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Technical Papers
AIDA: AI-POWERED MEDIA GENERATION
Technical paper: This paper explores novel opportunities that open up beyond cost and time savings in workflow automation.
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Technical Papers
Future MPEG standards VVC and EVC: 8K broadcast enabler
Technical Papers: This paper looks at future MPEG standards
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Technical Papers
A DIRECTOR’S DASHBOARD FOR MULTIPLE DRONES LIVE PRODUCTION
Technical paper: This paper explores the director’s dashboard, a Human-computer Interaction tool, developed for media crew.
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Technical Papers
A SIMULATION ENVIRONMENT FOR DRONE CINEMATOGRAPHY
Technical papers: This paper presents a workflow for the simulation of drone operations exploiting realistic background environments for improved confidence of operators and directors and ultimately enhanced quality of viewer experience.
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Technical Papers
PERFORMANCE OF 5G BROADCAST AND BENEFITS OF PROPOSED TIME-INTERLEAVING ENHANCEMENTS
Technical Paper: This paper presents an assessment of the performance of the LTE-based 5G Terrestrial Broadcast system, popularly known as 5G Broadcast
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Technical Papers
HVS-BASED PERCEPTUAL QUANTIZATION MATRICES FOR HDR HEVC VIDEO CODING FOR MOBILE DEVICES
Technical Paper: This paper presents the development and implementation of novel perceptual quantization matrices for coding High Dynamic Range (HDR) mobile device-based video content.
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Technical Papers
AN OBJECTIVE EVALUATION OF CODECS AND POST-PROCESSING TOOLS FOR 8K VIDEO COMPRESSION
Technical paper: This paper evaluates different video coding scenarios for 8K compression.
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Video
IBC2020 Technical Papers: Creating volumetric content
Technical Papers: Watch presentations by the authors and read their technical papers on creating volumetric content.
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News
IBC Technical Papers highlight industry innovation
Technical Papers on subjects ranging from drones to sustainability are available to read at IBC365, including video presentations by some of the authors.
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Technical Papers
Applying automation to high quality/low cost orchestra live streaming
In this paper, BBC Scotland explores the use of robotic pan-tilt-zoom (PTZ) cameras to capture an orchestral concert for live streaming.
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Technical Papers
Completely new production flow and IP based playout
In this paper, TV 2 explores a new architecture in IP based playout and workflow.
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Technical Papers
Live 360° video delivery
In this paper, MediaKind explores viewport-adaptive 360º video delivery.
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Technical Papers
Taking object-based media from the research environment into mainstream production
In this paper, BBC R&D explores the design and architecture of Object-Based Media (OBM).
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Technical Papers
Globoplay thumbnails: Using AI to extract the best frame to represent drama series
In this paper, GLOBO introduces a novel algorithm responsible for the automatic thumbnail selection of drama series content published on OTT platform Globoplay.
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Technical Papers
Deep-learning based precoding techniques for next-generation video compression
In this paper, iSIZE proposes deep neural networks as precoding components for current and future codec ecosystems.
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Technical Papers
State-of-the-art of extended reality in 5G networks
In this paper, Nokia Technologies, 2KPN/TNO, and Qualcomm explore use cases, architectural, protocols and codec aspects for XR systems over 5G networks and their state-of-the-art in 3GPP and MPEG standardization organizations.
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Technical Papers
Evaluating the quality of multi-camera video capture and view-point interpolation for 6DoF AR/VR applications
In this paper, Philips Group Innovation presents a quality evaluation approach that uses ray-traced images of artificial scenes.
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Technical Papers
Lessons learnt during one year of commercial volumetric video production
Abstract In June 2018, Fraunhofer HHI together with Studio Babelsberg, ARRI, UFA, and Interlake founded the joint venture Volucap GmbH and opened a commercial volumetric video studio on the film campus of Potsdam Babelsberg. After a testing phase, commercial productions started in November 2018. The core technology for volumetric video ...
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Technical Papers
HIAR/VR for various viewing styles in the future of broadcasting
In this paper, NHK explores how viewing styles will be and what the technology and the R&D strategy is required in the future of broadcasting.
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Technical Papers
Everyday photo-realistic social VR: Communicate and collaborate with an enhanced co-presence and immersion
Abstract While Virtual Reality (VR) retains industry interest, the overall market adoption of VR is still slow. One problem in VR is the social isolation. Many applications are still single user-driven and VR services that do allow the sharing of virtual experiences with others, mostly focus on representing users as ...