All Virtual Reality articles – Page 6
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Industry Trends
The tools for creating immersive content
Capturing and crafting immersive content requires specialist tools. Dick Hobbs looks at some of the latest technology for creating VR, AR and 360-degree video.
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Industry Trends
Fraunhofer leads live VR demo at NAB
NAB 2018: Showcasing a new era of VR content, Fraunhofer HHI, Ericsson, Harmonic and Nokia demonstrated state of the art virtual reality (VR) and 360-degree video at the NAB Show.
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Industry Trends
Spotlight on: Digital Imaging Technicians
In the first of a series of articles that look at job roles and their relationship with technology, Alana Foster speaks with three digital imaging technicians whose credits include Black Mirror, Skyfall and McMafia.
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Industry Trends
Alternative platforms: The “Pandora’s box” of entertainment
Virtual reality, augmented reality and 5G could all help platforms monetise content, according to senior executives speaking at Mobile World Congress.
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Industry Trends
See the future: VR headsets and hardware trends
The past few years have produced more virtual reality hardware at a wider range of price points than ever before, bringing VR into the tech mainstream.
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Video
Video: Building Revenue in VR
Khayyam Wakil explores the ways in which virtual reality can generate revenue at the Future Reality Theatre at IBC2017.
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Video
Video: Distributing & Monetising Immersive Content
This Future Reality Theatre Fireside Chat covers networks, studios and creators’ efforts to distribute and monetise immersive content.
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Video
Video: Where is the value in VR/AR?
Kathleen Schröter explores where to find the money in virtual and augmented reality at the Future Reality Theatre at IBC2017.
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Industry Trends
In Numbers: PyeongChang Winter Olympics
It’s not just the athletes that have broken records at the XXIII Winter Olympics in PyeongChang - the technology has set new standards too.
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Video
Video: How colour management advances VR, AR & beyond
Technicolor’s Nick Mitchell and Tania Pouli discuss the importance of colour management even beyond virtual and augmented reality.
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Video
Video: An Immersive Adventure in VR
Nancy Eperjesy explains how to create a fully immersive experience in 360-degree VR at the Future Reality Theatre at IBC2017.
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Video
The New Canvas: How emerging tech is changing storytelling
Technicolor CTO Jon Walkenhorst and colleagues discuss how emerging technology is changing the way stories are told.
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Video
Creative & Technical Sides of VR Production
IBC2017: Panellists offer insights and ideas on fusing the creative and technical sides of VR and 360-degree video production.
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Industry Trends
VR guidelines to be showcased at CES
The first set of virtual reality (VR) industry guidelines will be presented during CES in January by the Virtual Reality Industry Forum (VRIF).
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Industry Trends
IBC2017 technical papers: Virtual reality and 360-degree video
Virtual reality (VR) for immersive live-action and 360-degree video, optimising audience experiences and deploying VR were among the topics covered in this year’s technical papers.
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Industry Trends
From AI to mixed reality: Inside Microsoft’s Future Decoded event
The themes of mixed reality, artificial intelligence and quantum computing took centre stage at a Microsoft-hosted tech event in London.
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Industry Trends
IABM End-User Survey shows shift in buyer demands
Media technology buyers look poised to increase their spending over the next 12 months as part of wider efforts to boost efficiency and agility.
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Technical Papers
Together VR: Shared media experiences in 360-degree
Virtual Reality (VR) and 360-degree video are reshaping the media landscape, creating a fertile business environment.
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Technical Papers
Experiments in immersion
Case study: The BBC has over forty VR, 360 video and immersive audio experiments, that teams across the corporation have developed, covering a broad range of topics.
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Technical Papers
CDN optimisation for VR streaming
Streaming audiovisual virtual reality content by brute force (streaming the entire 360° panorama) requires significant bandwidth and provides mediocre quality.