For the latest Tutorial series, IBC365 shines a spotlight on the world of virtual production.
This fast-paced and ever-evolving environment leverages the latest technological developments to lead the vanguard of modern media production.
Released on the IBC365 website on 31st July, The latest series will dissect critical elements of virtual production, including getting to grips with LED volumes, making the most of Unreal Engine, and learning more about storytelling techniques and in-camera VFX.
Ep.1) Empowering storytelling through virtual production technology
Virtual production offers a new spin on storytelling. Let’s dive into how this technology can reinvent your story creation process, and expand ideas in ways you haven’t imagined before.
In this tutorial, Cinematographer Sarah Thomas Moffat gives a deep dive into the new opportunities that virtual production can present to storytelling, the benefits of in-camera VFX (ICVFX) and how to repurpose your budget from on-location to a VP setting.
Sarah Thomas Moffat, Cinematographer: Over 25 years Sarah has worked her way up through all genres, becoming a Series Director of Photography and earning three CSC nominations in different genres; a Telly Award; and multiple film festival awards for Best Cinematography in both docs and narrative, features and series. Virtual production is also part of her skill set, and she was recently featured in British Cinematographer magazine.
Ep.2) Get to grips with LED volumes
LED volume productions are increasingly replacing green-screen shoots. But what are the nuances and limitations of working with LED volumes in virtual production?
Michael Afefehiniti takes you through the function of the LED screen, the function of LED lighting and lastly the function of props.
Michael Adefehinti, Co-Founder and Technical Director, Framesync: Michael is a creative technologist, real-time game engine specialist, and one of Framesync’s co-founders.
Ep.3) How to set up a virtual production using Unreal Engine
This tutorial will take you through the entire ecosystem so you not only know where to start but which tools to choose to help create the best possible work.
You’ll learn techniques to capture and recreate real-world on-set locations into highly detailed photo real Unreal Engine real-time environments.
Ana Sabolic, Environment Artist - Virtual Production, Final Pixel: Ana is an Unreal Environment Artist with an artistic background in 3D motion/rendering, video, and post-production, specialising in creating digital environments and assets for virtual production and virtual realities.
IBC365 Tutorials
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Explore our expert-guided tutorials to stay updated on the latest tech trends impacting the broadcast and media sector, including Diversity and Inclusion, Artificial Intelligence (AI), Virtual Production and eSports. Designed to empower individuals and businesses with the knowledge and skills to take full advantage of the latest technological advancements in media and entertainment, it’s your one-stop shop for topping up your knowledge in an engaging format.
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