Phil Cooke, esports lecturer at Staffordshire University takes a look back at esports’ humble beginnings, through to the decisive turning point for esports in the 1990’s and its rapid development through the 2000s.  

In this insightful video, you’ll gain a deeper understanding of:

  • Where we’ve come from, the current esports climate and where we’re going

  • What is working, what to avoid and who’s watching

  • How the worlds of esports and traditional sports are colliding

WATCH NEXT…

ESPORTS: Episode 2 - Production

Hear from Joshua Wales-Ferguson, Lecturer in Esports Broadcast Technology, who talks about why creating next-generation environments and experiences on campus is central to the student learning experience. Also get a behind-the-scenes look from Tom Gill, Technical Services Engineer at Digital Garage into how the facility was designed, what equipment has been installed and what makes this facility cutting edge. 

ESPORTS: Episode 3 - Audiences and future of esports

Rhys Williams, Esports Lecturer at Staffordshire University takes a deep dive into which platforms are dominating the esports landscape and where audiences are going to watch esports broadcast events.

 

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PEOPLE & PURPOSE: Episode 1: How to set up an international mentoring scheme

Featuring Rebecca del Tufo, Co-Founder and Director of Screencraft Works

The ScreenCraft Works Cross-Border Mentoring Scheme provides structured career development with an international outlook, to enrich careers in film, TV and online work.

The scheme matches under-represented production and post-production talent with international mentors, to share knowledge and experience, widen employment and peer-to-peer networks and bring new cultural perspectives to the mentoring groups’ local and international productions.

In this tutorial, Rebecca del Tufo, Co-Founder and Director of Screencraft Works, shares the what, why and how of mentoring. You’ll gain a deep understanding of how to set up a mentoring scheme and what it entails, and learn how the process supports the industry and what the impact is.

 

PEOPLE & PURPOSE: Episode 2 - Providing access provision for disabled talent - TV Access Project

Featuring Dr Laurence Clark, Chairman of the Board, TripleC

Launched in August 2022, the TV Access Project (TAP) is an alliance of 10 of the UK’s biggest broadcasters and streamers who have pledged to work together to create a substantive and permanent structural shift in the TV industry to ensure access provision for disabled talent.

In this tutorial, Laurence Clark, Chairman of the Board, TripleC, outlines what TAP is, and what are the five A’s to help you ensure the full and equal inclusion of deaf, disabled and/or neurodivergent talent.

 

Read more: Highest Impact Topics Explored in New IBC365 Tutorials